Hey everyone,
My name’s Max. And in late 2020, a few of my fellow developers – Tatyana Dyshlova, Jake Warmerdam, Kevin Lin, and Andy Konieczny – and I left the world of AAA development to form our own studio: FuzzyBot Games.
When the five of us started at FuzzyBot, our first collective feeling was “holy ($(%, what the hell did we just do?" Eventually, we moved past our elder millennial existential panic and settled into an energy we still feel to this day, and that was one of profound joy – to be working together as a team and to have a shot creating a game of our very own. This was our opportunity to build a brighter, more uplifting game experience -- one inspired by all the years we spent as kids in front of our Super Nintendo and Sega Genesis consoles, but modernized and made relevant for gamers of today.
Now, four years later, FuzzyBot remains an intentionally small studio. But our first title, Lynked: Banner of the Spark, is a BIG game! With its variety of complex, interlocking systems -- from environmental combat to robot fishing to player customization, online multiplayer, and more – our team of 25 has aspired to punch above our weight since day one…and we will continue to do so throughout Early Access into the 1.0 launch and beyond.
We're nervous, excited, a little delirious, and extremely proud to share this game with you! We can’t wait to listen to your thoughts, ideas, and stories, and to keep working hard to improve and expand on this game with you moving forward.
WHAT TO EXPECT FROM EARLY ACCESS
While we only recently revealed Lynked to the world (a whole two months ago!), it was important to us to get the game into your hands sooner rather than later -- and that's by design. By leveraging Early Access on Steam, we can get real feedback from real players when it matters most. We can listen to your discussions, learn from your experiences, and start incorporating your feedback into the additions and changes we're planning for launch, which will help us create a better game for everyone.
With this initial release, you can expect many hours of robot-crushing, wyre-ripping, weapon-upgrading, and fish-collecting fun. We've probably missed a few not-so-fun bugs here and there, but our team is quick to respond, so you can expect us to be fixing issues throughout Early Access. (And on that note: We've got some neat quality-of-life improvements already in the works and will be sharing more info with all of you soon!)
In addition to your standard fixes and QoL improvements, we also plan to add new content during Early Access later this year. We’re excited to talk about those plans in the coming weeks, but…between now and then, we’d love to hear from the community about what YOU want to see! Let us know your wildest dreams, your craziest ideas, your most bizarre “what if?”s…and maybe we'll be able to turn them into something cool for launch. (Who knows?! We don't! But we’ll try our best to make it work.)
With all that said, all of us here at FuzzyBot hope you enjoy playing Lynked: Banner of the Spark as much as we’ve had making it. We still have a long road to launch, but the journey is so much better now that you’re a part of it. Thanks so much for joining us (and, more importantly, our robot revolution).
(PS - If you haven’t already, feel free to stop by our official Discord. We’d love to chat with you!)
- Max Spielberg and the FuzzyBot Development Team